A Layman's Guide to JavaScript Objects

February 2014

This post is a draft. Content may be incomplete or missing.

JavaScript may not seem like an object-oriented programming language at first glance. Although the language does provide object-oriented features, they may not be straightforward to learn if you’re used to a more classical object-oriented language like C++ or Java. This guide aims to be a clear and succinct introduction to objects in JavaScript.

Everything in JavaScript is an Object

That is, any value you can assign a variable to must be an object. JavaScript has a very simple built-in type system, the root of which is a type unsurprisingly named Object.

Objects are dictionaries that map String keys to arbitrary Object values. You can specify Object literals using the notation below:

    function getValue(num) { ... }
    var obj = { 'first': getValue(1), 'second': getValue(2) };

The variable obj above holds a reference to an object. The object it references has two properties: ‘first’ and ‘second’. We can retrieve them two different ways:

    // The convenient way:
    var first = obj.first;

    // The long way (useful when the property name contains spaces or
    // punctuation):
    first = obj['first'];

A quick note about semantics: the variable obj holds a reference to an instance of Object, not a subclass. We’ll talk about inheritance and subclassing later in this guide.

JavaScript provides a few built-in subclasses of Object, each of which corresponds to a certain type of literal in the language:

  • Boolean is a subtype of Object that is used by the true and false literals, and can be used by logical operators.

  • Number is a subtype of Object that is used by numerical (i.e. floating-point) literals, and can be used by arithmetic operators.

  • String is a subtype of Object that is used by textual literals.

Another built-in subtype of Object is Function, which is used for function definition literals:

    var func = function(a, b) { return a + b; }

(Everything to the right-hand side of the = sign is a function literal)


TODO fix this up to flow correctly

  • Function can accept an argument list and function body as a value, and can be called.

The last item above is key: JavaScript functions are Objects, just like any other data value. This makes it easy to assign functions to variables, which is one of the things that make callbacks so ubiquitous in the JavaScript language.

TODO since functions are variables we can add methods

TODO we can use this inside methods to access the outer function

TODO example defining an object

Object Instantiation

TODO call new on an example ctor function

TODO what new does

TODO aside: the meaning of this

Prototypes

TODO motivate problem: what about class methods?

TODO introduce the prototype chain

TODO introduce the

Inheritance

TODO copying prototypes

TODO calling the parent constructor using Function.call()